# 1 AMONG TEAMS IN THE GAMIFICATION OF EDUCATION 2019 – HSE [HSEonline Challenge]
# 1 AMONG INNOVATIVE EDUCATIONAL PROGRAMS - INNOVATION IN EDUCATION 2019
Marketing
HR
Education
Gamification in marketing
Tasks that we solve with gamification
Increase the conversion to purchase
Raise the average check
Increase the average number of purchases
Increase customer loyalty
Help to involve the client in communication with the brand
Increase brand awareness
Gamification in HR
Tasks that we solve with gamification
Help to train employees more efficiently
Increase employee engagement in training
Help to develop cross-functional cooperation
Optimize the selection system
Improve the staff adaptation process
Increase employee productivity
Increase staff loyalty
Gamification in education
Tasks that we solve with gamification
Provide practical development of knowledge
Increase student engagement
Increase the assimilation of knowledge
Help to stand out from competing courses
Online game in the format of
a mobile app for iOS
and Android
SCORM-courses with practical
exercises and professional voice guidance
SCORM-courses with practical exercises and professional voice guidance
Online game in the web application
format with mobile adaptation
Online game in the web application format with mobile adaptation
Development and implementation
of educational programs using offline
and online game mechanics
Development and implementation of educational programs using offline and online game mechanics
Business games and software
for their implementation,
employee training
Konstantin Klimentyev
Commercial Director of Prospect
+7 (925) 868-02-02
klimentevkd@teamprospect.ru
Moscow, Kutuzovsky ave. 32
cooperation@teamprospect.ru